11/27/2023 0 Comments Doom 1993This may seem like an issue, but if there is an enemy above or below, simply aim at them as if they were on the same level as you and fire. Now, you may notice during gameplay that even though this is true, there are changes in elevation and even enemies that will appear above or below you. In the case of this game, there is no looking up or down, you can only look left and right. Basic ControlsĪs is standard for first-person shooters, in any direction will move Doomguy in that direction. I don't just say this out of love for the game, this will also help you get acquainted with the mechanics, and build up some skill, which will be tremendously helpful for the Nightmare run. So I recommend a "just-for-fun" playthrough without the walkthrough on one of the higher difficulties, like Hurt Me Plenty. However, this difficulty is extremely easy, to the point where any experienced first-person shooter player will be very bored. With that being said the walkthrough will be under the assumption you are on this difficulty. The downside is that Bethesda in their infinite wisdom decided to make no online for this game, so it must be done with couch co-op.Īs for the rest of the game, it can all be done on the lowest difficulty, I'm too Young to Die. Luckily cooperative mode supports up to four people and there is infinite respawning. You must beat the game on this difficulty in cooperative mode. To put into perspective what this difficulty was like, on the original release of the game, when you highlighted Nightmare the game would display a message saying "isn't even remotely fair!" Now, unfortunately, there is an achievement tied to this difficulty. Not only do enemy quantity, health, and damage increase, but on this difficulty the enemies also respawn, and they respawn fairly quickly. The Nightmare difficulty is another story altogether. As is standard for first-person shooters, as the difficulty goes up so too does the amount of damage done to the player, and the amount of health enemies have increases. The first four difficulties are very straightforward. Without a walkthrough, a new player is pretty much all but certain to get lost through these missions.ĭoom has five difficulty settings to offer: Suffice it to say that, along with the maze-like level design, missions can get very confusing very quickly. On top of this, there are switches that sometimes need to be pressed to open doors. The three different key colors are blue, red, and yellow. These keys can take the form of either a keycard or a skull, depending on the episode that you are on. Every mission has anywhere from 0-3 keys. For most other missions it is not as straightforward. For some missions, this is very straightforward. In order to complete a level, you must simply find the exit door. They also seem to build in difficulty and complexity, so it is best to go in order for the sake of avoiding difficulty spikes and not getting lost as easily.ĭoom is very straightforward. The four episodes:Īll four are unlocked from the beginning of the game so you may play it in any order you choose, though if you wish to experience what little story this game actually has, then play them in order. The game consists of four episodes and eight missions in each episode (each with an additional secret level, which is called mission 9 by the game). Doom is a very fast-paced game, as stated before.
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